This is an interesting article available here in Sunday’s Boston Globe. I wrote a very similar article on how digital exhaust will cure cancer. I think people will have the ability to opt out/in of large scale medical studies on each of our collective digital exhaust to better understand the cause and effect of various ailments. Add to this, transparency in the food supply (so that we will know what came from where), and we will have some very interesting data on which to develop new therapies. This is a fascinating topic – Ben
Online communal wisdom should be harnessed for drug development
NEW DRUGS are subject to exhaustive critical scrutiny, yet there has never been a corresponding effort to collect reports of drugs delivering unexpected benefits. If open innovation can lead to the creation of the world’s most complete encyclopedia, a top-selling cleaning duster, and the game Angry Birds, it’s time to ask whether this approach might be used to capture the exceptional untapped value associated with existing drugs, and to power the discovery of important new medicines.
Half a century ago, astute clinicians noticed that patients receiving the new anti-tuberculosis drug iproniazid experienced an enhanced sense of well-being, a chance observation that led directly to the development of antidepressants and the birth of psychopharmacology. More recently, an unexpected side effect reported by patients in a clinical trial of a drug for chest pain led to the development of Viagra.
Posted by bendupont 


2011 Patent Buying Areas of Interest report
February 16, 2011Most patent transactions are in industries where there are a high number of patents per product. Consumer electronics leads the pack. We are seeing an increase in interest in patents around the edges of consumer electronics, like hardware casing and metal bending. The patent market is coming back to a ‘new normal’, after the 2008 market disruption. While transaction activity has picked back up, it’s still at 50% of pre 2008.
Patent Buying Interest Areas (2011)
1. Consumer Electronics
a) Image Capture / Image processing
b) Audio/Video
c) Memory
d) Compression / Decompression (“codec”)
e) Displays
f) Battery / Portable Power
g) Sensors Read the rest of this entry »